CPEN 409 — Computer Graphics
Computer Engineering · UG
Fundamentals of display techniques and graphics systems. Display devices, processors, software, introduction to Graphical Kernel System, Programmer‘s Hierarchical Interactive Graphics System. Representation of primitive objects. Representation of composite objects. Two-and three-dimensional transformations. Polygon mesh, spline surfaces, super-quadradrics, fractal geometry, octrees, visualization of three-dimensional data sets, geometric transformations. Parallel and perspective projections, three-dimensional view volumes. Depthbuffer, scan-line, depth sorting, area subdivision, octree, and ray-casting methods. Hidden lines and surfaces. Shading and coloring. Interactive graphics and the user interface. Structure of graphics packages 2-dimensional viewing, structures and segments, hierarchical model, graphical user interfaces, interactive input methods. Animation techniques. Color models.
- Credits
- 3
- Level
- Level 400
Other courses on this programme
- CPEN 400 — Independent Project
- CPEN 401 — Control Systems Analysis and Design
- CPEN 402 — Advanced Computer Architecture
- CPEN 403 — Embedded Systems (rerequisites: CPEN 303)
- CPEN 404 — Computer Vision and Robotics
- CPEN 405 — Artificial Intelligence
- CPEN 406 — Wireless Communication Systems
- CPEN 407 — Software Engineering (rerequisites: CPEN 207)
- CPEN 408 — Human-Computer Interface
- CPEN 411 — VLSI Systems Design
- CPEN 412 — Web Software Architecture
- CPEN 413 — Microprocessor Systems and Integration
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Start freeCourse details from University of Ghana Volume 3 Handbook for the Bachelor's Degree: Course Descriptions for Programmes in the Sciences (2017).