CSCD 321 — Introduction to Computer Graphics
Computer Science · University of Ghana
This course will study the principles of computer graphics and interactive graphical methods for problem solving. Emphasis placed on both development and use of graphical tools for various display devices. Several classes of graphics hardware considered in detail. Topics include pen plotting, storage tubes, refresh, dynamic techniques, three dimensions, color, modeling of geometry, and hidden surface removal. Part of the laboratory involves use of an interactive minicomputer graphics system. Introduces the fundamentals of three-dimensional computer graphics: rendering, modeling, and animation. Students learn how to represent threedimensional objects (modeling) and the movement of those objects over time (animation).
- Credits
- 3
- Level
- Level 300
Other courses on this programme
- CSCD 301 — Object Oriented Analysis & Design
- CSCD 302 — Programming III (with VB.NET)
- CSCD 304 — Design and Analysis of Algorithms
- CSCD 306 — Software Engineering
- CSCD 311 — Web Technologies & Development
- CSCD 312 — Introduction to Artificial Intelligence
- CSCD 313 — Databases Management Systems
- CSCD 314 — Research Methods in Computing
- CSCD 315 — Operating Systems
- CSCD 316 — Introduction to Robotics
- CSCD 317 — Embedded Systems
- CSCD 318 — Introduction to Parallel Computing
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Start freeCourse details from University of Ghana Volume 3 Handbook for the Bachelor's Degree: Course Descriptions for Programmes in the Sciences (2017).