EDTE 318 — Video Games and Learning
Teacher Education · University of Ghana
This course will utilise a variety of video games as texts for studying about learning in the digital age.It provides a critical perspective on learning, interactive media and games in the Ghanaian and other contexts. The underlying assumptions about and implications of social positioning in games and their relationship to teaching and learning will also be addressed. Topics to be studied include learning and identity, situated meaning and learning, the social mind, cognitive consequences and the value added approach.
- Credits
- 3
- Level
- Level 300
- Semester
- Semester Two
Other courses on this programme
- EDTE 301 — Quantitative Research Methods in Education
- EDTE 302 — Qualitative Research Methods in Education
- EDTE 303 — Assessment and Evaluation in Senior High Schools
- EDTE 304 — Reflective Practice in Education
- EDTE 305 — Mathematics Curriculum and Classroom Practice
- EDTE 309 — Introduction to Special Needs Education
- EDTE 311 — Development Education in the Era of Globalisation
- EDTE 312 — Problem Solving in Mathematics Education
- EDTE 313 — Introduction to Technology in Education
- EDTE 315 — Integrated Science Curriculum and Classroom Practice
- EDTE 316 — Education for Sustainable Development
- EDTE 319 — Research Methods in Education
Practising EDTE 318 with Questora
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Start freeCourse details from University of Ghana Volume 2 Handbook for the Bachelor's Degree: Course Descriptions for Programmes in the Humanities (2017).