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EDTE 318 — Video Games and Learning

Teacher Education · University of Ghana

This course will utilise a variety of video games as texts for studying about learning in the digital age.It provides a critical perspective on learning, interactive media and games in the Ghanaian and other contexts. The underlying assumptions about and implications of social positioning in games and their relationship to teaching and learning will also be addressed. Topics to be studied include learning and identity, situated meaning and learning, the social mind, cognitive consequences and the value added approach.

Credits
3
Level
Level 300
Semester
Semester Two

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Course details from University of Ghana Volume 2 Handbook for the Bachelor's Degree: Course Descriptions for Programmes in the Humanities (2017).